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Flag Football 5v5 with Student Coaches and Timeouts

A 5-on-5 flag football game where each team has a student coach who calls plays from a whiteboard and gets two timeouts per quarter. The coaching job rotates every quarter. It builds leadership, respectful communication, and group decision-making.

PhaseMain activitie
Duration30 min
Ages14–16
SpaceField
EquipmentFlag belts, Foam football, cones, pinnies, Whiteboards
IntensityModerate

How to play

  1. Two fields, 40 x 20 m (about 44 x 22 yd), with 5 m end zones. Four teams of 6 (five play, one coaches) with pinnies, flags, and a whiteboard per team (3 min).
  2. Each team draws 3 named plays on the whiteboard: one run, one short pass, and one deep pass (4 min).
  3. Rules: 4 downs to reach midfield and 4 more to score, 5 seconds to throw, and a rush after a count of five. Touchdown, 6 points.
  4. The coach calls each play in a 20-second huddle and has two 45-second timeouts per quarter.
  5. Four 4-minute quarters; the coach changes every quarter and the outgoing coach goes in to play (18 min). Finish with 5 minutes: each coach names one good call and one change, and gets a positive tip.

Rules

Variations

Easier

Each team prepares only 2 plays, and there are no timeouts.

Standard

Five-on-five with a rotating coach, 3 plays on the whiteboard, and 2 timeouts per quarter.

Harder

The coach must announce a game plan before the quarter and explain afterward whether the team followed it.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Expect some coaches to keep calling plays for the same players: require that every player get at least one pass per quarter. Prepare whiteboards with the field already drawn so you don't lose time.

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