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Fitness Capture the Cones

Four teams race to carry flat disc cones from a center zone back to their base, but each disc requires completing a strength challenge first. It builds endurance, strength, and strategy in a game with no elimination.

PhaseMain activitie
Duration20 min
Ages12–15
SpaceField
Equipmentcones, Flat disc cones, pinnies, Challenge cards
IntensityHigh

How to play

  1. Set 4 bases in the corners of a 30 x 30 m (about 100 x 100 feet) area and place a circle in the center with 40 flat disc cones and 4 challenge cards (2 min).
  2. Make 4 teams of 6 in colored pinnies. Each team starts at its base (1 min).
  3. On the signal, teams head to the center; each student reads the card in their team color (for example, 8 jump squats), completes it, and carries one disc back to base. Only one per trip.
  4. Once the center is empty, students may raid another base for a disc, but they must complete the double challenge on that base's card (6-minute block).
  5. 1-minute break to count discs and swap the cards for new challenges.
  6. Second 6-minute round with new challenges. Final count and a 2-minute discussion about each team's strategy (defend, attack, or split up).

Rules

Variations

Easier

Low-rep challenges and no raiding other bases.

Standard

Two rounds with center challenges and double challenges at rival bases.

Harder

Add one judge per team who can ask for a sloppy challenge to be redone.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Spread the cards out away from the center to avoid crowding. If one team pulls far ahead, add a third round where the leading team gets tougher challenges.

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