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Fitness App Audit: Test and Rate

In groups, students try a short workout from a free fitness app and evaluate it with a rubric: quality of technique cues, progression, modifications, ads, privacy and real cost. The goal is to learn how to choose an app that helps them train without putting their health or data at risk.

Illustration of the PE activity Fitness App Audit: Test and Rate
PhaseMain activitie
Duration30 min
Ages16–18
SpaceAny space
EquipmentTablets or phones, yoga mats, Worksheets
IntensityModerate

How to play

  1. Present the six-criteria rubric on a 1-to-4 scale: technique cues, progression by level, modification options, reliable sources, ads or in-app purchases, and data permissions requested (4 min).
  2. Each group of four picks a free fitness app already installed on a school device or a volunteer's phone, without creating new accounts (2 min).
  3. Practical test: the group follows a 10-12 minute workout from the app while one member rotates as an observer noting form errors the app doesn't correct (12 min).
  4. Score the app with the rubric and review its permissions and privacy policy on the app store page (7 min).
  5. Each group presents its score and verdict in one minute: recommend it, recommend it with conditions, or not (5 min).

Rules

Variations

Easier

The teacher picks one app and the whole class tests and rates it on three criteria.

Standard

Group testing and rating of one app with a six-criteria rubric.

Harder

Each group compares two apps and writes a short guide on choosing a fitness app.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Check beforehand which apps are on school devices and avoid those that require sign-up. A 'with conditions' verdict is often the most mature conclusion.

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