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Feint Mirror: Fool Your Reflection and Go

In pairs, the attacker fakes with the body and the defender must copy like a mirror until the attacker gets through a cone gate. It trains body feints, change of pace and reading the defender.

Illustration of the PE activity Feint Mirror: Fool Your Reflection and Go
PhaseMain activitie
Duration20 min
Ages12–14
SpaceOutdoor yard
EquipmentHandballs, cones
IntensityHigh

How to play

  1. Partners face each other with a 3 m cone gate behind the defender (2 min).
  2. Mirror without a ball: the attacker fakes to one side and the defender copies; switch roles every 30 seconds (4 min).
  3. Mirror with a ball: fake one way, go the other, three steps max to get through the gate (5 min).
  4. Double fake: fake, fake, go; the defender may only shuffle sideways (5 min).
  5. Mini challenge: each clean breakthrough scores 1 point; switch partners every 2 minutes (4 min).

Rules

Variations

Easier

No ball, 4 m gate.

Standard

With ball, 3 m gate.

Harder

2 m gate and the defender may touch the ball.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

A fake only works if it's believable; the body weight really has to shift toward the fake side. Rotate partners so no one is always matched against the same level.

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