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Evolving Emergency: The Casualty Gets Worse

Each group cares for a casualty whose condition changes every minute based on cards the teacher reveals: from responsive with pain, to unresponsive and breathing, and finally to cardiac arrest. Students practice adapting the Check, Call, Care sequence to a changing situation without freezing.

PhaseMain activitie
Duration25 min
Ages16–18
SpaceGym or classroom
EquipmentScenario cards, CPR manikins, mats, stopwatch
IntensityModerate

How to play

  1. Intro (3 min): review Check, Call, Care and the idea that you reassess every time something changes.
  2. Groups of 5 with a mat and a CPR manikin: lead rescuer, 911 caller, helper, observer and casualty, who is swapped for the manikin when the case reaches arrest.
  3. Minute 1: the teacher shows the first card, such as "student with chest pain after running"; the group checks the scene, talks to him and calls.
  4. Minute 2: second card, "stops responding but is breathing"; the group places him in the recovery position and monitors.
  5. Minute 3: third card, "stops breathing"; switch to the manikin and start compressions, rotating every 30 seconds for 2 minutes.
  6. Rotate roles and repeat with a new set of cards, for 4 rounds of about 5 minutes.
  7. Wrap-up (2 min): each group's observer shares which change caused the most hesitation.

Rules

Variations

Easier

Only two changes, with the card order known in advance.

Standard

Three changes per round in surprise order.

Harder

Cards can improve or worsen the casualty, and a new hazard appears in the scene that must be handled.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Students tend to keep doing what they were doing even when the card changes; pause and ask, "What just changed?" Prepare a different card set for each group.

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