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Energy Drink or Water? A Case-by-Case Relay

Teams work through real sports scenarios in a relay and decide which drink fits each one: water, an electrolyte drink or none of the advertised options. It helps take apart the use of energy drinks among young athletes.

Illustration of the PE activity Energy Drink or Water? A Case-by-Case Relay
PhaseMain activitie
Duration20 min
Ages16–18
SpaceAny space
EquipmentWorksheets, cones, hoops
IntensityModerate

How to play

  1. Explain the three options with hoops on the floor: 'water is enough,' 'electrolyte drink' and 'not recommended' (caffeinated energy drinks or mixes with alcohol) (3 min).
  2. Relay in teams of five: each member runs to the center pile, takes a case (a 40-minute game in winter, a three-hour summer bike ride, staying up late studying then practicing the next day, a party mixing energy drinks with alcohol...) and drops it in the hoop the team chooses (8 min).
  3. Review: the teacher reads each case and the team that placed it explains why; a well-reasoned correct answer is worth two points (5 min).
  4. Quick read of printed drink labels with no brand: caffeine, sugars and warnings for minors; each team picks the fact that surprised them most (4 min).

Rules

Variations

Easier

Eight very clear cases and two options instead of three.

Standard

Fifteen cases, three options and team explanations.

Harder

Teams add a fourth hoop, 'it depends,' and must explain what it depends on.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Remind students that energy drinks are not recommended for minors and that mixing them with alcohol masks the feeling of being drunk. Bring real labels printed without the logo.

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