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Discus Fan: Call Your Sector

A rubber discus contest in a sector split into three lanes, where each thrower calls the lane they are aiming for before throwing. Students work on controlling the direction of release, the timing of letting go, and respecting the throwing sector.

PhaseMain activitie
Duration20 min
Ages13–16
SpaceField
Equipmentrubber discuses, cones, long rope
IntensityModerate

How to play

  1. Mark a 35-degree sector with two long ropes running out from a circle of cones; split it into three lanes with cones: left, center, and right (3 min).
  2. Teams of 5: a thrower, a judge watching the lanes, a marker who places a cone on the landing spot, and two retrievers outside the sector.
  3. The thrower calls a lane and throws from a standing sideways stance; landing in the called lane scores 2 points, landing in another lane scores 1.
  4. Everyone rotates jobs after each throw; each student throws 2 rounds of 3 throws (about 12 min).
  5. Final round (5 min): only the called lane counts, and the discus must also pass a cone line about 50 ft out to score.
  6. Total team points and briefly discuss what changes direction: the hips, the arm, or the release timing.

Rules

Variations

Easier

Widen the sector to 50 degrees and allow one approach step.

Standard

35-degree sector with three lanes and a sideways standing throw.

Harder

Throw with a turn and have the judge call the lane right before the throw.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

If a right-hander's discus always drifts right, they are usually letting go late: cue them to release as the arm passes in front of the shoulder. Set teams in parallel sectors at least 50 ft apart.

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