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Daruma-san ga Koronda: Japanese Freeze and Rescue

The Japanese version of the freeze game: the oni counts facing away and catches anyone moving, who then links pinkies with the oni in a chain until someone cuts it. It builds body control, focus and smart risk-taking.

PhaseMain activitie
Duration15 min
Ages6–10
SpaceOutdoor yard
EquipmentNo equipment
IntensityModerate

How to play

  1. Share the origin: in Japan the person who is it is called the oni and chants 'Daruma-san ga koronda' (the Daruma doll fell down). Put the oni by a wall and everyone else on a line 50 feet away.
  2. The oni faces the wall and chants the phrase at any speed; while the oni chants, the group sneaks forward. When the phrase ends, the oni turns around and everyone must freeze.
  3. Anyone caught moving walks to the oni and hooks pinkies with the oni; the next students caught hook onto them, forming a chain.
  4. The others keep sneaking in. A student who reaches the oni unseen touches the chain and shouts 'Cut!': everyone caught is freed and the whole group runs back toward the start line.
  5. The oni counts to 3 and shouts 'Stop!': everyone freezes. The oni takes three giant steps and tags anyone within reach; that student becomes the new oni.
  6. Play rounds of about 2 minutes. If the oni catches everyone, roles also switch. Play at least 6 rounds so several students get to be the oni.

Rules

Variations

Easier

Start line at 35 feet and the oni may catch only two students per turn.

Standard

Start line at 50 feet and full rules with the chain and three giant steps.

Harder

When turning, the oni calls a pose (one foot, squat) that everyone must hold still.

Adaptations

Learning goals

Teacher tip

Be the movement judge yourself for the first rounds to avoid arguments.

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