Cooperative Chairs: Fewer Chairs, No One Out
A cooperative take on musical chairs: when the clapping stops, the whole group must be "safe" by touching a chair, and one chair is removed each round. It works on cooperation, spatial organization and respectful contact.
How to play
- Set 12 chairs in a circle in the middle with desks pushed back, make two groups of 13–15 and explain the "safe" rule: touch a chair with a hand or foot (3 min).
- First round: the group walks around to the clapping and everyone touches a chair on the signal (3 min).
- Remove chairs two at a time; the group must plan how to spread out (4 min).
- With just three chairs: you can touch a teammate who is touching a chair, forming chains (3 min).
- Discuss which strategies worked and how everyone was looked after (2 min).
Rules
- No sitting on anyone or standing on chairs.
- Chains link by shoulder or hand, with permission.
- Walk only: if someone runs, the round is replayed.
- Chairs must be sturdy and have no wheels.
Variations
Easier
One chair removed per round, any body part counts.
Standard
Two chairs per round and chains at the end.
Harder
Must touch with a foot and the group can't talk while moving.
Adaptations
- Wheelchair users: their own chair counts as a safe chair, and others can touch the armrest if they agree.
- Deaf or hard-of-hearing students: the stop signal is a raised card or flicking the lights.
- Students who don't like contact: they can always touch a chair and never have to join a chain.
Learning goals
- Cooperate so the whole group reaches the goal.
- Organize in a shrinking space.
- Respect each person's contact boundaries.
Equipment for a class of 25
- chairs: 12
Teacher tip
Run two circles of chairs, one per group, so everyone plays at once. Before starting, ask aloud whether anyone prefers no contact and respect it without needing a reason.
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