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Chito with Rubber Discs: Measuring and Judging the Play

Chito, also called tanga, tángana or chave depending on the region, is about knocking over a cylinder topped with coins using a thrown disc; coins that end up closer to the disc than to the chito score. Students play in threes and take turns as the measuring judge, settling close calls with a tape measure and good judgment.

Illustration of the PE activity Chito with Rubber Discs: Measuring and Judging the Play
PhaseMain activitie
Duration25 min
Ages16–18
SpaceField
Equipmentrubber discuses, cones, Bottle caps, measuring tape, Worksheets
IntensityLow

How to play

  1. Explain the game and its regional names; ask whether anyone has seen it played in their town or family (3 min).
  2. Set up six lanes: an upside-down cone as the chito with five bottle caps on top and a throwing line 9 m away (2 min).
  3. In threes, two players face off and the third is the measuring judge; each player throws two discs per turn and the judge measures which caps are closer to the disc than to the chito (12 min, rotating the judge every 4 min).
  4. Each judge writes one close call and how they settled it on the worksheet (2 min).
  5. Group discussion: the class agrees on shared criteria for the most common close calls and adds them to the class rulebook (6 min).

Rules

Variations

Easier

Put the line at 6 m and the cap goes to the closest disc, without measuring against the chito.

Standard

Games in threes at 9 m with a rotating measuring judge.

Harder

If the disc doesn't knock over the chito on the first throw, the player loses that turn.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Upside-down 6-inch cones make a stable chito; caps can be board game pieces or bottle caps. On a dirt field the game feels very close to the original.

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