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Catch or Dodge: Datchball Partner Warm-Up

A partner warm-up that sets up datchball: throw softly and decide instantly whether to catch or dodge. It wakes up the legs and the throwing shoulder.

Illustration of the PE activity Catch or Dodge: Datchball Partner Warm-Up
PhaseWarm-up
Duration10 min
Ages12–14
SpaceAny space
Equipmentfoam balls
IntensityModerate

How to play

  1. Partners 4 meters apart with a foam ball: mixed passes (high, at the hip, to the side) caught with two hands (2 min).
  2. The thrower sends a soft throw below shoulder height; the receiver decides without warning whether to catch it or side-step it (3 min).
  3. Switch roles and move back to 6 meters (2 min).
  4. In threes: two throwers take turns and the one in the middle catches or dodges for 30 seconds, then rotate (2 min).
  5. Throwing-shoulder mobility: arm circles and a gentle cross-body stretch (1 min).

Rules

Variations

Easier

3 meters apart, and the middle player only catches, no dodging.

Standard

4 to 6 meters apart with a free choice between catching and dodging.

Harder

The thrower may fake once before throwing.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Use truly soft foam balls: a hard ball kills confidence in catching. The common mistake is catching with stiff arms; ask for hands out front and giving with the ball into the chest.

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