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Catch Anything Stations

A six-station circuit for catching objects that fall or fly in different ways: scarves, balloons, beanbags, bouncing balls, hoops and soft balls. Students build catching skills, tracking and hand-eye coordination.

PhaseMain activitie
Duration20 min
Ages6–8
SpaceOutdoor yard
Equipmenthandkerchief, balloons, Bean bags, tennis balls, hoops, soft balls
IntensityModerate

How to play

  1. Set up six stations, each with a cone and a picture card, and make 6 groups of 4.
  2. Stations: scarf toss and catch, balloon with a spin, partner beanbag toss from 3 m, tennis ball after one bounce, rolling hoop catch, and soft ball tossed up and caught sitting down.
  3. Each student counts out loud their catches in a row.
  4. Each station lasts 2 and a half minutes, and groups rotate on the whistle (15 min).
  5. Before rotating, groups report their best streak and the teacher chalks it on the blacktop.
  6. Final challenge (3 min): the whole class tosses at once and counts how many catch.

Rules

Variations

Easier

Toss lower and catch with two hands against the chest.

Standard

Six stations, counting catches in a row.

Harder

Catch with the non-dominant hand or clap first.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Start with the slow objects to build confidence. Keep reminding students to watch the object into their hands, the most common mistake at this age.

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