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Campus Stewards Map Patrol

In patrols, students move at a brisk walk through a sector of campus with a map, mark the issues they find with agreed symbols (litter, damaged trees, dripping faucets, nests), and fix the ones they safely can on the spot. Students practice map navigation, active care for the environment, and proposing improvements.

PhaseMain activitie
Duration25 min
Ages12–16
SpaceField
EquipmentMaps, Pencil, Gloves, Trash bags
IntensityModerate

How to play

  1. Intro (3 min): hand out a campus map divided into five sectors and agree on a key with six symbols for issues.
  2. Patrols of five choose a patrol leader, a mapmaker, two collectors with gloves and a bag, and a timekeeper.
  3. First patrol (8 min): each group moves briskly through its sector without leaving it, and the mapmaker marks every issue on the map.
  4. Collectors pick up litter that can be handled safely; anything else is only marked.
  5. Second patrol (7 min): switch sectors and roles; the patrol checks the previous group's map and adds anything missing.
  6. Debrief (7 min): combine the maps into one large map and each patrol proposes one specific improvement for its area, which can be presented to the principal.

Rules

Variations

Easier

Use smaller sectors and a key with only three symbols.

Standard

Five sectors, six symbols, two patrols with role changes, and a final combined map.

Harder

Patrols measure each issue's distance from a landmark by pacing and note it on the map.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Let the custodial staff know before the lesson so the patrols aren't mistaken for a problem. Proposals work best when someone actually takes them to the principal.

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