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Bench to Mat: Shape in the Air and Stick the Landing

Jumps from a gym bench to a crash mat showing a shape in the air (tuck, straddle, half turn) and landing "stuck" without moving. It works on two-foot takeoff, air control and safe landings.

Illustration of the PE activity Bench to Mat: Shape in the Air and Stick the Landing
PhaseMain activitie
Duration25 min
Ages12–14
SpaceAny space
EquipmentSwedish benches, Crash mats, Body-shape cards, cones
IntensityHigh

How to play

  1. Landing technique on the floor: small jumps landing with bent knees, arms forward, quietly (4 min).
  2. From the bench: straight jump and stuck landing held for 2 seconds (5 min).
  3. Shape in the air from the station card: tuck, straddle or half turn (8 min).
  4. Three-step run, step up onto the bench and jump with a chosen shape (5 min).
  5. Friendly contest: partners score the stuck landing 1 to 3 to find the group's best (3 min).

Rules

Variations

Easier

Straight jump with no run-up.

Standard

Shaped jump with a stuck landing.

Harder

Two shapes in one jump or a full turn, only if the half turn is clean.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Place benches crosswise and pushed against the crash mat so they don't slip. Typical mistake: landing with straight legs; cue "land like a cat".

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