PatioLab
Home › Activity library › Main activities for High School › Badminton Deception: Slice Drop and Hold Shot

Badminton Deception: Slice Drop and Hold Shot

Badminton game situation for learning to fool the opponent: the same setup ends in a clear, a slice drop, or a hold shot at the net. Students work on disguising their shots, reading the opponent, and changing the pace of the rally.

PhaseMain activitie
Duration20 min
Ages16–18
SpaceField
EquipmentRackets, Shuttlecocks, net, hoops
IntensityModerate

How to play

  1. Groups of 4 per court: two pairs, one hitting and one partner collecting shuttles. Place a hoop near the net in each front corner of the opposite side (2 min).
  2. Demo: from the back, the teacher sets up the same way for a clear and a slice drop (racket brushing the shuttle at an angle); at the net, the teacher shows the hold shot, which waits and then goes the other way (3 min).
  3. Feeding drill: the partner feeds high shuttles to the back and the hitter alternates clears and slice drops without changing the setup; the receiver calls out which shot they think is coming before contact (5 min).
  4. Conditioned 1-on-1 game to 11: a shuttle landing in a hoop after a slice drop is worth 2; a point won with a hold shot at the net is worth 3 (8 min).
  5. Wrap-up: partners discuss what gave away their opponent's shot (2 min).

Rules

Variations

Easier

Play with no live opponent: the partner feeds and the hitter only aims slice drops into the hoops.

Standard

Singles game to 11 with bonus points for slice drops into a hoop and winning hold shots.

Harder

Bonus points only count if the observer confirms the setup matched the clear.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Many students slow down their arm on the drop and it shows: have them keep arm speed and slice with the racket face.

Add this activity to your lesson

PatioLab has "Badminton Deception: Slice Drop and Hold Shot" and 3999 more activities ready to drag into your lesson and run from your phone in the gym.

More activities like this

More main activities for High School

1-2-3 Touch Cooperative Rally

⏱ 15 min👥 Ages 12–16📍 Outdoor yard
Equipment: Volleyball, net, stopwatch

Two groups of three, one on each side of the net, work together to keep the longest rally possible in three phases: one touch, two touches, and three touches per side.

Cooperation Moderate intensity

1-2-3-2-1 Running Pyramid Intervals

⏱ 24 min👥 Ages 16–18📍 Field
Equipment: cones, whistles, stopwatch

An interval workout where the fast segments build from 1 to 3 minutes and back down, with half that time as jogging recovery.

Endurance High intensity

1-on-1 Self-Pass Volleyball

⏱ 16 min👥 Ages 12–14📍 Outdoor yard
Equipment: Volleyball, long rope, cones

One-on-one games on narrow 10 x 20 foot courts where each player must self-pass before sending the ball over.

decision making Moderate intensity

10-20-30 interval running in pairs

⏱ 24 min👥 Ages 16–18📍 Field
Equipment: cones, Speakers, pinnies

The 10-20-30 method strings together 30 seconds of easy jogging, 20 at a moderate pace and 10 at top speed, in five-minute blocks.

Speed High intensity

1v1 Ball Volley Matches

⏱ 30 min👥 Ages 16–18📍 Field
Equipment: net, balls

1v1 ball volley: singles games on a small court with a low net, hitting the ball over the net and allowing one bounce.

Coordination Moderate intensity

2-on-1 Fast Break with a Chasing Defender

⏱ 15 min👥 Ages 12–14📍 Field
Equipment: basketball, cones, Basketball hoops

Two attackers push a fast break against a defender waiting at the basket while a second defender chases from behind with a few yards' head start against them.

Speed High intensity