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Back-to-the-Line Starts: Drop Step vs. Crossover Turn

Students start with their back to the running direction and compare two ways of turning, the drop step and the crossover turn, by timing a 10-yard sprint. They practice starting from unusual positions and making technique decisions from their own data.

PhaseMain activitie
Duration16 min
Ages14–16
SpaceOutdoor yard
Equipmentcones, stopwatch, Worksheets
IntensityHigh

How to play

  1. In groups of three: runner, timer and recorder. Each group marks a 10-yard lane with cones, 3 yards from the next lane (2 min).
  2. Teach the drop step: back to the lane, the foot on the turning side steps back as the hip opens 180 degrees, and you push off with that foot. Then the crossover turn: pivot on one foot while the other crosses in front of the body.
  3. Free practice: everyone tries both turns four times at 70% to both sides over 5 yards (4 min).
  4. Testing: each runner does two 10-yard sprints with each turn, alternating; the clock starts on the timer's clap and stops at the cone. Rotate roles after each runner (7 min).
  5. Students average their times for each turn on the worksheet and decide which option and which side works best for them.
  6. Debrief: count how many students were faster with each turn and discuss which sports use this kind of start (3 min).

Rules

Variations

Easier

Run 5 yards at 70% without timing.

Standard

Timed 10-yard sprint with two tries for each turn.

Harder

The timer signals the turning side with one or two claps, and decision time is measured too.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

The crossover turn often becomes a full spin, so ask students to point the first step at the finish. Data beats opinion here, so let each student decide using their own worksheet.

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