Australian Pursuit: Pass and Score Points
A no-elimination version of the Australian pursuit from track cycling: runners start evenly spaced around an oval and run for three minutes trying to pass the person ahead. Each pass scores a point, and being passed doesn't knock anyone out, so everyone runs to the end.
How to play
- Mark an oval of about 150 meters with ten evenly spaced cones; in groups of ten, each runner wears a pinnie and stands at a cone (3 min).
- Simultaneous start on the whistle: 3 minutes of running, trying to catch and pass the person ahead; each clean pass scores a point; meanwhile, the other group acts as judges, one per runner, recording clean passes (4 min).
- Switch groups: the second group runs with the same rules (4 min).
- A second round for each group in the opposite direction, starting from a different cone (6 min).
- Group share: was it better to start fast or to pace yourself and come back at the end? (3 min).
Rules
- Always pass on the outside and call out first; touching or cutting in is not allowed.
- No one is eliminated: anyone who is passed keeps running and can pass again.
- Points are personal and are used to compare each student's two rounds, not to make a ranking.
- Leave at least an arm's length when passing.
Variations
Easier
2-minute rounds on a shorter 100-meter oval.
Standard
3-minute rounds on a 150-meter oval with evenly spaced starts.
Harder
4-minute rounds, and each pass on the last lap counts double.
Adaptations
- Wheelchair user: races in a separate round with other wheelchair users or against the clock, counting laps completed.
- Visual impairment: runs with a guide in the outside lane of the oval, where they don't need to pass on the outside of anyone.
- Low fitness: acts as a judge in one round, and in the other runs counting laps instead of passes.
Learning goals
- Sustain a fast-paced endurance effort for several minutes.
- Decide when and how to pass based on the opponent and one's own reserves.
- Compete fairly and follow passing rules.
Equipment for a class of 25
- cones: 10
- pinnies: 10
Teacher tip
With ten runners on 150 meters, the starting gap is 15 meters, enough for passing without crowding. If one runner passes a lot of people, have them start behind the fastest runner in the next round.
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