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Angel and Devil Color Chase

A traditional chase game: the "mother" secretly gives each child a color; the angel or the devil knocks, asks for a color, and chases whoever has it until they get back home. Students work on attention, reacting to a call, and speed with a turn.

PhaseMain activitie
Duration16 min
Ages6–10
SpaceOutdoor yard
Equipmentcones
IntensityHigh

How to play

  1. Three groups of 8, each in its own lane: a mother, an angel, a devil, and the rest on a home line. Place a turning cone 30 ft away (2 min).
  2. The mother whispers a color to each player. The angel arrives saying "knock, knock" and, when asked "who's there?", answers "the angel, looking for a color" and names one (1 min).
  3. The player with that color rounds the cone and runs home while the angel chases. If tagged, they line up behind the angel; if safe, they get a new color (5 min).
  4. Then the devil calls the same way and the two take turns. Whoever collects more players wins (3 min).
  5. Rotate mother, angel, and devil every 3 minutes; everyone returns home with a new color (5 min).

Rules

Variations

Easier

The chaser starts 10 ft farther back.

Standard

Out-and-back chase around the cone with a simultaneous start.

Harder

Two-word colors ("light red," "dark green") that must be called exactly.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Play the mother yourself in the first round to model the dialogue. If a color never gets called, the mother swaps it so everyone runs.

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