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Add-a-Hurdle Relay

A team relay where each runner places one new low hurdle in the lane before heading back, so the course grows with every leg. Students practice running over low obstacles without stopping and work together to build a safe course.

PhaseMain activitie
Duration20 min
Ages6–9
SpaceOutdoor yard
EquipmentLow hurdles, cones
IntensityHigh

How to play

  1. Form teams of 5 or 6 and give each one a 20 m lane marked with two cones and 6 low hurdles stacked at the start line (2 min).
  2. Explain and demonstrate: the first runner grabs a hurdle, runs, stands it up in the lane about 3 m from the start, and sprints back to high-five the next teammate (2 min).
  3. Each new runner takes another hurdle, jumps the ones already set, places theirs 2–3 m farther along, and runs back outside the lane (6 min).
  4. Once all 6 hurdles are in place, the team runs two full relay rounds over all of them, out and back; the first team seated in line earns 3 points, the others 2 or 1 (5 min).
  5. Reverse round: each runner removes the last hurdle and brings it back to the start; the first team with a clean lane wins (5 min).
  6. Wrap-up: each team shares which hurdle spacing kept them running smoothly (included above).

Rules

Variations

Easier

Use cones on their sides or poles on the ground instead of hurdles, and students may walk over them.

Standard

Low hurdles about 8 in high set 2–3 m apart, cleared without stopping.

Harder

Require leading with the same leg every time, or stretch the lane to 30 m with 8 hurdles.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

The most common mistake is placing hurdles too close together; chalk three possible zones to guide them. Praise tidy setup as much as speed.

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