Acrosport Judging Panel: Difficulty and Execution Scores
While one group performs a short acrosport routine, another group acts as the judging panel and scores difficulty, execution, and artistry with a simple scoring sheet. Students practice technical observation, objective evaluation, and cleaner partner stunts.
How to play
- Make 5 groups of 5 who already know basic partner stunts. Each group has 6 minutes to build a 1-minute routine with 3 stunts, music, an opening, and a finish.
- Explain the scoring (2 min): difficulty 1 to 3 per stunt based on number of bases and height; execution 0 to 4, taking off for wobbles, falls, or poor hand and foot placement; artistry 0 to 3.
- Performance round (12 min): one group performs while another forms the judging panel (two difficulty, two execution, one artistry judge) and the rest watch. Rotate so every group performs and judges once.
- After each routine, the panel shows its scores at the same time and the head judge explains the execution score in 20 seconds.
- Wrap-up (5 min): compare judges' scores and discuss which criterion had the biggest differences and why.
Rules
- Safety: every stunt happens on mats with a spotter watching the top person.
- Only stunts already practiced in class are allowed; no new stunts in a performance.
- Judges don't talk to each other before showing scores.
- Scores are given respectfully and always with a technical reason.
Variations
Easier
Score execution only on a 1-to-5 scale with a list of errors.
Standard
A five-judge panel scoring difficulty, execution, and artistry.
Harder
Drop the highest and lowest execution scores and average the rest, like in competition.
Adaptations
- Limited mobility: serves permanently as head judge and, when possible, takes part as a seated base.
- Visual impairment: judges timing and music, and gets tactile cues from the spotter when performing.
- Lower fitness: serves as a base in two-person stunts.
Learning goals
- Apply objective technical criteria to score acrosport stunts.
- Improve stunt execution by understanding how it's scored.
- Back up a score with technical reasons.
Equipment for a class of 25
- mats: 12
- observation sheets: 25
- pens: 10
- music: 1
Teacher tip
Prepare observation sheets with the scoring guide printed and boxes for each stunt. Judges tend to reward height and forget execution; remind them a simple stunt done well can outscore a sloppy hard one.
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