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911 Call Drill with a Campus Map

In trios, students find a mock accident somewhere on campus, check the victim, and make a pretend 911 call to a classmate playing the dispatcher. Students practice giving an exact location, describing the situation calmly, and following instructions.

PhaseMain activitie
Duration20 min
Ages16–18
SpaceOutdoor yard
Equipmentcards, Maps, cones, stopwatch
IntensityModerate

How to play

  1. Explanation (3 min): what a good call includes: where, what happened, how many victims, whether they respond and breathe; don't hang up until the dispatcher says so.
  2. Trios with a campus map: bystander, dispatcher, and observer. The teacher hides 8 accident cards under cones around the blacktop and entrance.
  3. The bystander runs to a cone, reads the case, and comes back to the call point (1 min); the dispatcher asks questions from a script card and the observer keeps time.
  4. The call (2 min): the bystander gives the location using map landmarks and follows the dispatcher's instructions, like checking breathing on the classmate playing the victim.
  5. Rotate roles each case, up to 4 rounds (about 14 minutes); the observer scores with a checklist of five key details.

Rules

Variations

Easier

Use simple single-victim cases and a map with the spots already numbered.

Standard

Four cases with location, assessment, and a dispatcher-guided call.

Harder

The dispatcher adds surprises, like the victim stopping breathing, and the bystander must start CPR while talking.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

The most common mistake is saying only "at school" with no building or floor: insist on specific landmarks. Use the drill to show where the school AED is.

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