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What Time Is It, Mr. Wolf?

A classic game where students creep toward the wolf by asking the time and take as many steps as the wolf says; when they hear "Lunchtime!" they race back home. It builds careful listening, reaction time and quick starts with no elimination.

PhaseWarm-up
Duration10 min
Ages6–8
SpaceOutdoor yard
Equipmentcones
IntensityModerate

How to play

  1. Use cones to mark a home line and, 15-20 yards away, the wolf's den. For the first round, the teacher is the wolf, standing with their back to the group. Explain the game in about 1 minute.
  2. All students stand on the home line and call out together: "What time is it, Mr. Wolf?" The wolf answers with a time, such as "Four o'clock," and everyone takes four steps forward.
  3. The wolf also names the type of step: giant steps, baby steps, two-foot hops or one-foot hops.
  4. When the wolf shouts "Lunchtime!", they turn around and chase the group back to the home line. Anyone tagged before reaching home becomes a wolf helper for the next round.
  5. After each chase, the helpers rejoin the group and a new student wolf is chosen. Play 8 rounds of about 1 minute each.

Rules

Variations

Easier

The wolf chases by speed-walking only, and the home line is just 10 yards from the den.

Standard

Play with one wolf, a variety of step types and new helpers every round.

Harder

The wolf can try to trick students with "Snack time!" or "Dinnertime!", and students only run on "Lunchtime!"

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Play the wolf yourself for the first rounds to control the chase and prevent collisions at the home line.

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