Upsweep or Downsweep: The Baton Pass Lab
Each team of four tries both baton-pass techniques, upsweep and downsweep, and decides which works better for them. It builds coordination between runners and group decision-making.
How to play
- Explain both passes and practice standing still: groups of four in a line, arm back, call "Hand!" (5 min).
- Upsweep (receiver's palm down, baton swept upward) walking and jogging (6 min).
- Downsweep (palm up, baton pressed down) walking and jogging (6 min).
- Passes at half speed inside a 20 m zone marked with cones (8 min).
- The team picks its technique and explains why to the class (5 min).
Rules
- The receiver doesn't look back: they wait for the call and reach back.
- The baton is never thrown; if it drops, the carrier picks it up.
- Each team in its own lane, 3 m apart.
- Half speed: the goal is the pass, not winning.
Variations
Easier
Walking and standing practice only.
Standard
Walking, jogging and half speed in a marked zone.
Harder
Fast passes with the receiver leaving from a check mark on the ground.
Adaptations
- Students with visual impairments: act as receiver with touch on the hand plus voice, or run with a guide.
- Students with one arm in a cast or sling: give and take with the free hand, and the team adjusts the order.
- Hesitant students: always start as first runner, who only gives the baton.
Learning goals
- Perform both baton-pass techniques.
- Use voice to communicate in the exchange.
- Make a team decision with reasons.
Equipment for a class of 25
- relay batons: 8
- cones: 24
Teacher tip
Set up the groups so hands alternate (right, left, right, left), and nobody switches the baton between hands. Common mistake: the receiver reaches back too early and runs with the brakes on.
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