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Tip or Hit: Read the Attacker

In 2v2, the hitter chooses between a soft fingertip tip just over an imaginary block or a hard hit deep, and the defending pair has to read it. It builds attacking decisions and defensive anticipation.

Illustration of the PE activity Tip or Hit: Read the Attacker
PhaseMain activitie
Duration30 min
Ages14–16
SpaceOutdoor yard
EquipmentVolleyballs, Elastic cords, cones
IntensityHigh

How to play

  1. Demo of the tip (ball pushed softly with the finger pads, just over the net) and the deep hit, plus the tells for each: slowing arm, shoulders, eyes (4 min).
  2. Groups of four, two per side. The setter tosses high and the hitter chooses tip or hit; the defending pair starts deep and tries to dig it. Switch every four attacks (8 min).
  3. Defenders must call "short!" or "deep!" before the hitter makes contact; if they're right, they score a point even if they don't reach it (6 min).
  4. 2v2 with free attacking: a point won with a tip or a hit the defense didn't read counts double (10 min).
  5. Group reflection: which of the hitter's moves gave it away? (2 min).

Rules

Variations

Easier

The attacker throws instead of hitting: a short or a deep throw.

Standard

Tip or hit off a tossed set, with the defender's call.

Harder

An overhead set instead of a toss, and a jump attack.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

At this level many students only hit hard; award bonus points for tips so they try them. Stronger groups can move to overhead sets from the start.

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