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Student-Taught Traditional Games Workshop

Each group researches a traditional game from their community or family (hopscotch, bottle-cap races, jump rope rhymes, human tic-tac-toe, tug-of-war) and teaches it to the class as if running an intergenerational play workshop. Students work on the cultural value of games, communication and organizing activities.

PhaseMain activitie
Duration30 min
Ages16–18
SpaceOutdoor yard
EquipmentAssorted equipment, Chalk, long rope, Worksheets
IntensityModerate

How to play

  1. In the previous class, each group of 5 picks a different game by asking at home and fills in a worksheet: origin, rules, equipment and a fun fact.
  2. At the start (4 minutes), each group sets up its area of the blacktop: chalk drawings, rope or whatever equipment it needs.
  3. First group: explains the game in 1 minute, shares the fun fact and leads it for 4 minutes with the whole class, split into smaller groups if needed.
  4. All 5 groups teach their game in 5-minute turns with 30-second changeovers. 25 minutes total, including setup.
  5. While one group leads, the rest play and a member of another group observes whether everyone is participating and whether the rules are clear.
  6. Wrap up for 1 minute with a show-of-hands vote on which game students would suggest for recess or a neighborhood block party.

Rules

Variations

Easier

You assign the games and hand out the rules; groups only prepare and lead them.

Standard

Groups research their own game, fill in the worksheet and lead for 5 minutes.

Harder

Each group creates a modern twist on its game and teaches it after the original.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Check the worksheets ahead of time so no two groups bring the same game.

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