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Route Setters for a Day: Design a Line for Another Group

Each group designs a low route on the wall bars or the school climbing wall, marking the allowed holds with tape, and another group climbs it. It trains movement planning and designing with others in mind.

Illustration of the PE activity Route Setters for a Day: Design a Line for Another Group
PhaseMain activitie
Duration35 min
Ages14–16
SpaceAny space
EquipmentWall bars, Colored tape, mats, Paper cards, Pencils
IntensityLow

How to play

  1. What a route setter does: start, finish and allowed holds marked in one color, always below the height limit (4 min).
  2. Groups of five design an eight- to ten-move route, mark it, and every member tests it (10 min).
  3. Draw the route on the card, give it a name and a level from 1 to 3 (4 min).
  4. Rotation: each group climbs another group's route following the card (10 min).
  5. Each group writes a suggestion on the card of the route they tried and discusses it with the setters (4 min).
  6. Take down the tape and collect the cards (3 min).

Rules

Variations

Easier

Six-move routes on big holds or whole rungs.

Standard

Eight- to ten-move routes in one color.

Harder

Two-color routes: one for hands and one for feet only.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

If the school has a climbing wall, put tape on the holds; if not, on the rungs. Use masking tape, which peels off clean. Common mistake: impossible routes; require the whole setting group to complete them.

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