Route Choice Showdown
In pairs, each partner runs the same leg between two controls by a different route (a detour on a path or a straight line through obstacles) and they compare times. Students learn to weigh distance, difficulty, and safety when choosing a route, just like in competitive orienteering.
How to play
- Prepare a map with 4 legs between controls. Each leg has two clear options: a longer one along a path or track and a shorter one that goes around hedges, bleachers, or slopes (2 min to explain).
- Leg 1 (4 min): in each pair, one partner takes route A and the other route B, starting at the same time. At the control they note the time on the teacher's clock or who got there first.
- Leg 2 (4 min): repeat, switching routes so both partners try both options.
- Legs 3 and 4 (6 min): now the pair studies the map for 30 seconds, each partner silently chooses a route, and they go; the first one to arrive with the correct control letter wins the point.
- Each pair draws in pencil on the map the route that turned out fastest on each leg (3 min).
Rules
- Routes may only use approved areas; flower beds, fences, and areas marked in purple are off-limits.
- Both partners start together on a clap and may not follow each other.
- Safety: slow down on downhills and stairs; never jump off bleachers or walls.
Variations
Easier
Both route options for each leg are drawn on the map, and students just pick one.
Standard
Compare two routes on the first legs, then each student chooses their own by reading the map.
Harder
Add legs with three possible routes; students estimate the time for each beforehand and check their error.
Adaptations
- Limited mobility: compare two accessible routes and time other pairs on legs with stairs.
- Deaf or hard of hearing: start with a visual signal (arm drop) instead of a clap.
- To even things out, pair students of similar pace or compare with their own best time.
Learning goals
- Compare routes by weighing distance, elevation, and obstacles.
- Make quick route decisions and explain the reasoning.
- Put safety first when choosing a route.
Equipment for a class of 25
- maps: 26
- control markers: 5
- stopwatch: 1
- pencils: 13
Teacher tip
Choose legs where the short route is not always the fastest so the discussion is real. Walk the shortcuts beforehand to make sure they're safe.
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