Round Lashing: Extend the Flagpole
In pairs, students join two overlapping poles with two round lashings to build a long flagpole. It's simple, useful ropework for putting up signs or tarps at camp.
How to play
- Review the clove hitch on a pole, since it starts and finishes the lashing (4 min).
- Demo: poles overlapped by a third, clove hitch around both, eight to ten tight wraps around both poles, and finish with another clove hitch; make two separate lashings (4 min).
- First pole in pairs, with a pinnie tied at the top as a flag (8 min).
- Test: three students raise the pole upright and check it doesn't bend or twist at the lashings (6 min).
- Groups of six: join three poles, compare stiffness with the two-pole version, and take everything down neatly (8 min).
Rules
- Raise and lower the pole slowly, with a warning, and with several people.
- No running with poles or the flagpole.
- Work on the ground until the lashings are finished.
- When taking down, coil each cord and hand it in.
Variations
Easier
One lashing and a two-pole flagpole held by two students.
Standard
Two lashings per join and the upright test.
Harder
A three-pole flagpole held up by two guylines tied with taut-line hitches.
Adaptations
- Limited mobility: tie the lashings on a table or bench and supervise the upright test.
- Low vision: a brightly colored cord and counting wraps out loud.
- Hesitant students: start by holding the poles while the partner wraps, then switch.
Learning goals
- Tie a firm round lashing.
- Use the clove hitch to start and finish.
- Build a simple, safe structure as a group.
Equipment for a class of 25
- wooden poles: 20
- long cords: 20
- pinnies: 10
Teacher tip
3–4 m of cord per lashing is enough. Common mistake: loose or spaced-out wraps; insist each wrap sits tight against the last one.
PatioLab has "Round Lashing: Extend the Flagpole" and 8714 more activities ready to drag into your lesson and run from your phone in the gym.
More main activities for High School
"Switch!": Talking Defense Against Screens in 3v3
3v3 games where the offense uses ball screens and the defense must decide out loud whether to switch or stay with their player.
“Throw Like a Girl”: Your Other Arm Explains It
1 vs. 1 Channel Duel: Dodge and Score
In narrow channels, an attacker with the ball tries to reach the line without the defender pulling a tag.