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Marn Grook: Aboriginal Australian Kick and Catch

A game of the Aboriginal peoples of southeastern Australia, who kicked a possum-skin ball high into the air and leaped to catch it. In the school version, the kicker calls a number and the two players with that number compete for the catch. Students work on kicking and high catches.

PhaseMain activitie
Duration20 min
Ages9–12
SpaceField
Equipmentfoam balls, pinnies, cones
IntensityModerate

How to play

  1. Mark two 20 x 15 yard fields. Form 4 teams of 6 (one with 7) in pinnies, numbered 1 to 6; two teams per field (2 min).
  2. In pairs, practice dropping the ball from the hands and punting it upward with the top of the foot before it lands (3 min).
  3. One player kicks from the center, calling a number first. Only the two players with that number, one per team, go for the ball.
  4. A catch on the fly scores a point, and the catcher kicks from there with a new number. If the ball lands, the team that did not kick takes the next kick.
  5. Everyone else spreads out, stays 2 yards from the pair going for the ball, and moves to a new spot after each kick.
  6. Play two 7-minute halves, switching opponents for the second (15 min).

Rules

Variations

Easier

Catches after one bounce count, and kicks are lower.

Standard

Catches on the fly, with two players competing for each called number.

Harder

Call two numbers at once, and only jumping catches count.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

'Marn grook' means 'game ball' in Aboriginal languages of Victoria. The usual mistake is watching the opponent: have students track the ball all the way into their hands.

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