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Leading a Hiking Group: Leader, Sweep and Regroups

In groups of six, students hike a loop around campus taking turns as leader, sweep and regroup captain. They learn how a group is led on a real outing so that nobody gets left behind.

PhaseMain activitie
Duration25 min
Ages16–18
SpaceField
EquipmentMaps, pinnies, whistles
IntensityModerate

How to play

  1. Draw a 1.5–2 km (1–1.25 mi) loop on the map around campus or a nearby park, with 4 marked regroup points.
  2. Spend 3 minutes explaining the roles: the leader sets the pace and route, the sweep is always last and nobody falls behind them, and the regroup captain counts heads at each point.
  3. Form groups of 6 with one colored pinnie for the leader and another for the sweep; groups start 2 minutes apart.
  4. On each leg, the leader matches the pace of the slowest hiker and stops at the regroup point; there the group counts off and rotates roles (about 4 minutes per leg).
  5. On one leg, the teacher asks a member to fake fatigue or a blister; the group must adjust pace and decide what to do.
  6. Back at the start, each group spends 3 minutes discussing when the line got too spread out and how they fixed it.

Rules

Variations

Easier

Use a 1 km loop with 2 regroup points and fixed roles.

Standard

A 1.5–2 km loop with 4 regroups and rotating roles.

Harder

Add an unmarked junction where the leader must leave a marker for the sweep.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

The typical mistake is a leader who pulls away without looking back; ask them to turn around every 100 m. Make sure each group carries a phone and the loop map.

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