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Knees and Shoulders: Quick Duels to Warm Up

Short partner duels where you try to tap your partner's knees or shoulders with your palm while protecting your own. It wakes up the legs, reflexes and low footwork.

Illustration of the PE activity Knees and Shoulders: Quick Duels to Warm Up
PhaseWarm-up
Duration8 min
Ages13–16
SpaceOutdoor yard
EquipmentNo equipment
IntensityHigh

How to play

  1. Ankle, knee and shoulder mobility plus side shuffles in a defensive stance (2 min).
  2. Knee duel: 20 seconds per duel, each gentle palm tap scores a point. Rest 10 seconds and go again (2 min).
  3. Shoulder duel, same idea, without turning your back (2 min).
  4. New partner, mixed duel: the teacher calls 'knees' or 'shoulders' in the middle of the duel (2 min).

Rules

Variations

Easier

Knees only, with one attacking and one defending for 10 seconds.

Standard

Free 20-second duels.

Harder

You must tap while keeping one foot inside a hoop or a chalk square.

Adaptations

Learning goals

Teacher tip

Show how to get low by bending the legs first so nobody leads with their head. Pair students of similar height and switch partners often so the same rivalries don't build up.

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