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Human Solar System Orbits

The class acts out the solar system in motion: one student is the Sun, and planet groups travel their orbits around it, moving faster the closer they are. Students practice traveling with control of speed and pathway, and feel the difference between rotation and revolution with their bodies.

PhaseMain activitie
Duration18 min
Ages9–12
SpaceField
Equipmentcones, Cardstock, Chalk
IntensityModerate

How to play

  1. Use cones or chalk to mark 8 circles around a center point, from about 10 feet across for the first one to about 80 feet for the last. The Sun stands in the middle holding a yellow card (3 min).
  2. Make 8 groups of 3, each with its planet card, from Mercury to Neptune. Each group lines up single file on its orbit.
  3. On the whistle, planets revolve counterclockwise: Mercury and Venus run, Earth and Mars jog, Jupiter and Saturn speed-walk, and Uranus and Neptune walk slowly (3 min).
  4. Stop and ask who made the most laps and why. Then repeat, adding rotation: each planet spins slowly as it travels (3 min).
  5. Groups rotate outward, so Mercury moves to Neptune and everyone tries different orbits; do this twice (5 min).
  6. Final game: the teacher calls a clue, such as "the red planet" or "the biggest planet," and everyone runs to that orbit (4 min).

Rules

Variations

Easier

Use only the four inner planets and the Sun with shorter orbits.

Standard

All eight planets at different speeds, with rotation added in round two.

Harder

Add the Moon, a student circling Earth as it travels, and an asteroid belt moving between Mars and Jupiter.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

The orbits are not to scale; point that out and mention Neptune would be far beyond the school. Pair it with the science unit and have each group share one fact about its planet before starting.

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