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Horse Show Jumping Course

Low obstacle course inspired by horse show jumping, where each student is a horse that gallops and clears each obstacle the way its sign shows, while a partner judge counts faults. Students practice running, takeoff and landing.

PhaseMain activitie
Duration20 min
Ages7–8
SpaceOutdoor yard
EquipmentPoles, cones, hoops, ropes
IntensityHigh

How to play

  1. Set up two identical courses of 6 obstacles: poles resting on cones at 6-8 inches, hoops in a row and a rope on the ground as a 'water jump.' Next to each obstacle, place a cone with a picture: two-foot jump, hop or one-foot takeoff.
  2. Form trios for each turn: horse, judge and groom, who resets knocked poles. Four trios wait at each course.
  3. Walk the course (4 min): horses walk and gently jump the course to learn the order and the jump type at each obstacle.
  4. First round (6 min): gallop between obstacles and jump as the sign shows. The judge counts faults: knocked pole, wrong jump or stepping in the water. Rotate roles in the trio.
  5. Second round (6 min): each horse picks low or medium height on two obstacles and tries for a clean round.
  6. Grand parade (4 min): all horses run the course in a line, 10 feet apart, at a trot and fault-free.

Rules

Variations

Easier

All poles stay on the ground and jumps are free, with no signs.

Standard

Poles at 6-8 inches, signs for jump type and a fault judge.

Harder

Add a double jump (two poles with no step between) and a tight turn before the water jump.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Use loose poles that fall at the slightest touch, never tight ropes. Picture cones save long explanations: students read the course themselves.

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