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Heads-Up Dribble Finger Count

In pairs, one student dribbles while the partner stands in front and holds up a number of fingers that the dribbler must call out. It forces students to dribble without looking at the ball and adds movement commands based on the number shown.

PhaseWarm-up
Duration7 min
Ages12–14
SpaceOutdoor yard
Equipmentbasketball
IntensityModerate

How to play

  1. Form pairs with one basketball, facing each other 3 yards apart, spread across the court.
  2. Part one (90 seconds): the dribbler dribbles in place with the dominant hand; the partner flashes numbers every 2 seconds and the dribbler calls them out.
  3. Part two (90 seconds): same task with the non-dominant hand, then switch roles.
  4. Part three (2 minutes): the number signals an action: 1, dribble right; 2, left; 3, forward; 5, front crossover.
  5. The partner showing fingers moves backward or sideways so the dribbler has to follow while dribbling.
  6. Finish (1 minute): each pair counts how many numbers the dribbler calls correctly without losing the ball in 30 seconds, then they switch roles.

Rules

Variations

Easier

Show numbers every 4 seconds and dribble in place.

Standard

Show a number every 2 seconds with movement commands.

Harder

Use both hands to show numbers up to 10, or dribble two balls at once.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

The most common mistake is looking down as soon as the ball switches hands; remind students that in a game they need to see teammates and opponents. If someone struggles, have them dribble lower and closer to the body.

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