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Hand Signal Code Warm-Up

Each group invents a six-signal hand code, one signal per exercise, and the leader runs the warm-up in total silence using only gestures. Students work on nonverbal communication, focus, and general activation.

PhaseWarm-up
Duration10 min
Ages12–16
SpaceAny space
EquipmentCardstock, Markers
IntensityModerate

How to play

  1. Make groups of five and give each group a sheet of cardstock and a marker; in 2 minutes, the group agrees on six warm-up moves and a hand signal for each, plus a stop signal.
  2. They draw or describe each signal on the cardstock and set it on the floor next to the group.
  3. The first leader stands in front and, without talking, leads for 90 seconds by switching signals; the group changes moves as soon as they see the signal.
  4. On the stop signal, the leader goes to the back and the next student steps up; complete five turns, about 7 minutes.
  5. To finish, two groups pair up: one group's leader uses their code to lead the other group, which gets only 20 seconds to study the card.

Rules

Variations

Easier

A four-signal code with moves done in place.

Standard

A six-signal code with short traveling moves.

Harder

Add combo signals, such as move plus direction, and the leader speeds up the changes.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

If a group stalls, suggest using fingers for numbers and a pointing gesture for direction. This is a great time to talk about the signals referees and coaches use.

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