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Grade Pyramid: Ten Problems to Find Your Level

Each student builds a training pyramid: four problems in an easy color, three in a medium one, two in a hard one and one at their max. They learn to place themselves on a grading scale and to plan a session that balances volume and quality.

Illustration of the PE activity Grade Pyramid: Ten Problems to Find Your Level
PhaseMain activitie
Duration35 min
Ages16–18
SpaceGym or classroom
EquipmentWall bars, mats, Colored tape, Log sheets
IntensityModerate

How to play

  1. Explain the school's color scale (green to black) and the pyramid idea: wide base, narrow top (4 min).
  2. Climb the base: four problems in the color you send without falling (8 min).
  3. Second and third tiers: three problems in the next color and two in the one after; log your attempts (12 min).
  4. Top: one problem at your max with three tries, resting 2 min between them (7 min).
  5. Adjust: if the base was too easy or the top impossible, rework your pyramid for next session (4 min).

Rules

Variations

Easier

3-2-1 pyramid.

Standard

4-3-2-1 pyramid.

Harder

4-3-2-1 pyramid sending the base twice in a row.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Set at least three problems per color to avoid lines. The usual mistake is starting the base too high; the rule is that the base should go without thinking.

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