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Four-Corner Ball Raid

Four teams each have a hoop base in one corner and a pile of balls in the middle; they bring balls back to their base one at a time, including raiding rival bases. It's a high-energy warm-up that pushes teams to balance offense and defense.

PhaseWarm-up
Duration10 min
Ages12–16
SpaceOutdoor yard
Equipmenthoops, balls, cones
IntensityHigh

How to play

  1. Place a hoop in each corner of a 65 x 65-foot square and 12 balls in a big hoop in the center. Form 4 teams of 6 lined up behind their hoop.
  2. On the whistle, the first player in each line takes a ball from the center, brings it back, and sets it (no throwing) in their hoop; they high-five the next player, who goes.
  3. Once the center is empty, players may take balls from rival hoops, one at a time.
  4. Each round lasts 2 minutes; the team with the most balls in its hoop at the whistle wins.
  5. Between rounds, give 30 seconds for each team to agree on a strategy (who goes first, which base to raid).
  6. Play 4 rounds and finish with 1 minute of jogging and deep breathing.

Rules

Variations

Easier

Play with the center only, no raiding rival bases.

Standard

Free raiding of any rival base once the center is empty.

Harder

Balls must be moved by dribbling with the hand or with the feet.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

The game rarely ends on its own, so the fixed time limit is key. Have lines stand behind the hoop, not beside it, so incoming runners don't crash into those waiting.

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