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Foul or Fair Play? The Rules Walk

The group walks in a circle and stops to judge game situations a pair acts out in slow motion. It reviews school hockey safety rules while heart rates come down.

Illustration of the PE activity Foul or Fair Play? The Rules Walk
PhaseCool-down
Duration10 min
Ages12–16
SpaceAny space
EquipmentFloorball sticks, Floorball balls
IntensityLow

How to play

  1. The whole group walks in a wide circle around the gym with arm and shoulder mobility (2 min).
  2. Stop: a volunteer pair acts out a situation in slow motion (stick above the waist, hitting an opponent's stick, playing the ball twice with the foot, playing from the knees, a body push, a clean steal). The group votes: arm up for a foul, thumbs up for fair play (4 min).
  3. After each vote, a different student explains why it's dangerous or why it's legal (2 min).
  4. Walk again; each student tells the person next to them one rule they'll pay more attention to in the next game (2 min).

Rules

Variations

Easier

The teacher acts out the situations and explains each one.

Standard

Student pairs act out and the group votes.

Harder

Pairs invent borderline situations and the group also decides what call a referee should make.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Have the six situations written on a card so you don't have to improvise. It works best right after a game where you saw fouls: use real examples without naming anyone.

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