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Counter-Ad: Movement Scenes About Vaping

In groups, students create a wordless scene of frozen images that takes apart a myth about vaping, smoking, or alcohol in sports. It builds body expression and critical thinking about advertising.

Illustration of the PE activity Counter-Ad: Movement Scenes About Vaping
PhaseMain activitie
Duration40 min
Ages14–16
SpaceAny space
EquipmentMyth cards, cones
IntensityLow

How to play

  1. Myth or fact on the move: the teacher reads lines like «vaping is just water vapor» or «one beer won't affect the game». Students run to the «myth» or «fact» side, and each one is cleared up in a few words (6 min).
  2. Groups of five pick a myth card and plan three frozen images: the ad that sells it, the reality, and an alternative ending (8 min).
  3. Rehearsal: link the images with slow-motion transitions and finish with their own slogan said together (10 min).
  4. Showcase: each group performs, and the audience guesses the myth (12 min).
  5. Feedback: each group gets two «stars» (best parts) and one «wish» (something to improve) from another group (4 min).

Rules

Variations

Easier

Two frozen images and a slogan given by the teacher.

Standard

Three images with transitions and an original slogan.

Harder

Four images, one with every member in contact and a change of level (floor, middle, high).

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Have clear, number-free facts ready: vape aerosol is not just water, nicotine is addictive, and alcohol hurts reflexes and sleep. If a student shares something personal, listen without putting them on the spot in front of the group.

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