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Chase the Rabbit Partner Sprint

In pairs, the rabbit starts two meters ahead and the hound tries to tag the rabbit's back before the rabbit crosses a finish line 20 meters away. The head start changes after every race, so students build reaction speed and acceleration in races that stay close.

PhaseMain activitie
Duration15 min
Ages8–12
SpaceOutdoor yard
Equipmentcones, Flat disc cones
IntensityHigh

How to play

  1. Pair students of similar speed in lanes 2 m wide; mark the hound's start line and the finish line 20 m away with cones (2 min).
  2. The rabbit stands on a flat disc cone 2 m in front of the hound; both stand facing the finish (1 min).
  3. On the whistle both go: if the hound tags the rabbit's back before the finish, the hound scores 1 point; if not, the rabbit scores.
  4. After each race partners switch roles and adjust the head start: a rabbit who wins twice in a row moves the disc half a meter closer (4 min).
  5. Part 2: start on a called number; on one the rabbit goes first, on two both go together (4 min).
  6. Rotate one spot to a new partner and play 4 more minutes; each student keeps a running point total.

Rules

Variations

Easier

Give a 3-meter head start and shorten the race to 15 meters.

Standard

The rabbit gets a 2-meter head start and the finish is 20 meters away.

Harder

Both start sitting and facing backward, and the rabbit gets only a 1-meter head start.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Pair students by similar speed and let the head start adjust itself so everyone has a chance. Watch for hounds diving at the end; tagging on the run is safer than lunging.

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