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Canarian Wrestling Team Matches

A school version of Canarian wrestling played as a team match: two teams send their wrestlers out one at a time, and a point goes to whoever takes the opponent down. Students work on the belt grip, off-balancing with hips and legs, and the cultural value of a traditional game.

PhaseMain activitie
Duration25 min
Ages14–16
SpaceField
EquipmentTatami mats, Cloth belts, long rope, pinnies
IntensityHigh

How to play

  1. Mark two rings about 13 ft across with long rope on the tatami and form four teams of six in pinnies, two per ring (2 min).
  2. Adapted grip with a cloth belt: left hand on the opponent's belt at their right hip, right hand on their back, shoulders together (4 min).
  3. A fall is scored when the opponent touches the ground with anything other than the soles of the feet, using the hips, a turn, or a leg hook (2 min).
  4. Team match: teams line up by weight and 1 faces 1, 2 faces 2, through 6. Each bout is best of three 40-second falls and scores 1 point (8 min).
  5. One teammate from each team judges and starts each fall with 'Go!'; everyone else cheers outside the rope.
  6. Play a second team match against another team (7 min) and finish with handshakes, as tradition calls for (2 min).

Rules

Variations

Easier

Win only by pushing the opponent out of the ring or making them put a knee down.

Standard

Best-of-three-fall bouts between teams lined up by weight.

Harder

Traditional format: the winner stays in the ring, up to three bouts in a row.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Push the mats tightly together and check for gaps after each bout. A short video of a real team match gets students excited and shows the closing handshake.

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