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Balance Safe Tag

A tag game where the only way to stay safe from the taggers is to hold a gymnastics balance. Students work on running with quick changes of direction, moving fast into a stable shape, and following the rules of the game.

PhaseMain activitie
Duration12 min
Ages6–8
SpaceField
Equipmentpinnies, cones
IntensityHigh

How to play

  1. Mark a rectangle of about 20 by 15 yards with cones and choose 3 taggers wearing pinnies (1 min).
  2. On the whistle, taggers chase everyone else. To be safe, a student does a stork stand on one foot and counts to 5 out loud; at 5 they must start running again (2 min).
  3. Tagged students freeze in a "bridge": hands and feet on the floor, belly facing down. A teammate frees them by crawling underneath (2 min).
  4. Every 2 minutes, change taggers by handing the pinnies to 3 new players (2 min).
  5. Change the safe balance each round, such as airplane, V-sit, or one knee and one hand, so it is not always the same (3 min).
  6. Finish by asking which balance was easiest to get into quickly and why (2 min).

Rules

Variations

Easier

Use only 2 taggers and hold the safe balance for 3 seconds.

Standard

Use 3 taggers and hold the safe balance for 5 seconds.

Harder

The taggers call out which balance is safe at any moment and can change it whenever they want.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Some kids will stay in their balance forever, so stress that at 5 they have to run. If the floor is slippery, use balances with more points of contact.

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