911 Tag: Saved by the Right Questions
A tag game where tagged players freeze with a hand to their ear, as if calling 911, and are freed only by answering the three key emergency-call questions. It warms up with running and locks in what information to give. (In the US and Mexico the number is 911; in Spain and the rest of Europe it is 112.)
How to play
- Easy running and changes of direction around the whole space (2 min).
- Quick review of the three questions: Where are you? What happened? How many people are hurt? (1 min).
- Game with four taggers in pinnies: anyone tagged freezes with a hand to their ear (3 min).
- To free them, a teammate stands in front and asks the three questions; the frozen player gives made-up but complete answers (2 min).
- Switch taggers; in the final round answers must also include a real street or landmark near the school (2 min).
Rules
- Tag with an open hand on the shoulder or back, no pushing.
- While the questions are being asked, neither player can be tagged.
- Answers must be complete; if something is missing, start over.
- Nobody stays frozen for more than a minute; the teacher frees them if needed.
Variations
Easier
Two taggers and only two questions: Where? and What happened?
Standard
Four taggers and all three questions.
Harder
Add a fourth question: Is the person responsive and breathing?
Adaptations
- Deaf or hard-of-hearing students: the questions are written on three cards the rescuer carries.
- Limited mobility: play in a wheelchair in a less crowded zone, or be a tagger with a foam noodle.
- Shy students: may answer quietly, only to the person freeing them.
Learning goals
- Raise body temperature with running and changes of direction.
- Remember the basic information for a 911 call.
- Make quick decisions to free teammates.
Equipment for a class of 25
- pinnies: 4
Teacher tip
Change taggers every minute and a half so everyone runs. Common mistake: they free each other just by saying '911' without asking anything; insist on all three questions.
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