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Wind-Up Toys: Turn the Key

Each child is a wind-up toy: wind yourself up with a pretend key, move like a toy soldier, a ballerina or a robot, and slowly run down until you stop. It builds speed control, imitation and stopping on cue.

Illustration of the PE activity Wind-Up Toys: Turn the Key
PhaseWarm-up
Duration6 min
Ages3–6
SpaceGym or classroom
EquipmentNo equipment
IntensityModerate

How to play

  1. Kids spread out. The teacher shows the pretend key: put it on your tummy and turn it "click, click, click" three times.
  2. Toy soldier: everyone winds up and marches with stiff legs and arms. The teacher says "running out of wind" and kids slow down more and more until they stop. One minute.
  3. Ballerina: wind up and spin on tiptoes with arms up, slower and slower until frozen. One minute.
  4. Robot: choppy arm and leg moves with robot sounds until it powers off. One minute.
  5. Cymbal monkey: little hops clapping in front and over the head until the wind runs out. One minute.
  6. Finish: the teacher walks around winding up any child who wants a turn, and that child chooses which toy to be.

Rules

Variations

Easier

For 3-year-olds, just the soldier and robot, with the teacher being the toy too.

Standard

For 4-year-olds, all four toys with the slow stop.

Harder

For 5-year-olds, each child invents their own toy and the others guess what it is.

Adaptations

Learning goals

Teacher tip

The slow stop is the hardest and best part: exaggerate it with a voice that gets lower and slower. If kids speed up, give the key fewer turns.

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