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Rock, Paper, Scissors Tag

Partners play rock, paper, scissors on the center line, and the winner chases the loser back to their safe zone. It mixes a familiar game with short sprints and makes students react very quickly to the result.

PhaseWarm-up
Duration9 min
Ages7–12
SpaceOutdoor yard
Equipmentcones
IntensityModerate

How to play

  1. Mark a center line and two safe zones 25 ft away on each side with cones. Partners face each other on the center line.
  2. Warm up for 1 minute: partners play rock, paper, scissors with their whole bodies, jumping together, without chasing.
  3. Now with hands: on three, every pair plays. The winner chases, and the loser turns and runs to their safe zone.
  4. If the winner tags them before the safe zone, they score a point. On a tie, they play again right away.
  5. Both jog back to the middle and find a new partner. Each round lasts about 20 seconds.
  6. Play about 12 rounds. In the second half, a tagged player does 3 jumping jacks before finding a new partner.

Rules

Variations

Easier

Safe zones are 15 ft away, and students power walk.

Standard

Zones at 25 ft, a new partner every round, and hand signs.

Harder

Play as teams: each team secretly picks its sign and everyone runs at once.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Arguments about results stop the game: teach that if it isn't clear, you just replay it. Spread pairs out well so they don't cross while running.

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