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Quality Relay: Gymnastics Moves Scored on Form

A team relay where the winner isn't the fastest team but the one with the cleanest gymnastics moves. It warms up the whole body and puts the focus on form from minute one.

Illustration of the PE activity Quality Relay: Gymnastics Moves Scored on Form
PhaseWarm-up
Duration12 min
Ages16–18
SpaceAny space
Equipmentcones, mats, Scoring cards
IntensityModerate

How to play

  1. Six teams in lines; each picks a judge who scores another team on a card with three criteria: legs together, pointed toes and control (2 min).
  2. Round 1: side gallop with arms out, back in crab walk (2 min).
  3. Round 2: lunge with a trunk twist to the cone, back with low cartwheel steps, hands on the floor (3 min).
  4. Round 3: scissor jumps with arms up, back in sideways bear crawl (2 min).
  5. Switch judges, then a free final round: each team picks the move it does best (2 min).
  6. Tally: judges read scores and name one specific detail they noticed (1 min).

Rules

Variations

Easier

Two moves per round and one criterion (control).

Standard

Three criteria and four rounds.

Harder

Each team has to do the round in sync, in pairs.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Print the cards half-page size and laminate them for dry-erase markers. The usual problem is it turning into a race: dock points visibly in round one and it stops.

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