Movement Bingo
Movement bingo: each student has a card with exercises; the teacher calls them out and students perform them, marking their card.
How to play
- Give each student a card with 9 exercises (jumping jacks, squats, high knees…).
- Call an exercise; everyone does it for 20–30 seconds.
- Students mark it on their card if they have it.
- First to complete a line shouts "Bingo!" and leads the next exercise.
Rules
- Do every exercise even if it's not on your card.
- Good technique.
Variations
Easier
Easier exercises.
Standard
Standard card.
Harder
Harder exercises or longer time.
Adaptations
- Limited mobility: seated versions on the card.
- Reading difficulties: picture cards.
Learning goals
- Warm up the whole body.
- Learn fitness exercises in a fun way.
PatioLab has "Movement Bingo" and 599 more activities ready to drag into your lesson and run from your phone in the gym.
More warm-ups for Elementary
Active Blind Man's Bluff
Active "Blind Man's Bluff": a partner guides a blindfolded classmate by voice so they can tag the others.
Active Corners
Active corners: each corner of the area has an exercise; students run to the corner called and do that exercise.
Animal Races
Animal races: students move like different animals across the space — a fun way to warm up all major muscle groups.
Around the World
Around the world: each area of the playground is a continent and students travel between them doing different moves.
Balance Pose Challenge
Balance pose challenge: students hold balance poses alone, in pairs and in small groups, improving stability and body control.
Body Echo
Body echo: the teacher makes a sound or rhythm with the body (claps, stomps) and students repeat it like an echo.
