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Knights' Tournament Movement Story

Knight apprentices get ready for the great castle tournament: they ride, cross the drawbridge, train with shield and sword and bow to the king. It works on galloping, balance and light strength, with no contact between students.

PhaseWarm-up
Duration7 min
Ages7–10
SpaceOutdoor yard
EquipmentNo equipment
IntensityModerate

How to play

  1. Everyone spreads out. The teacher, as herald, announces the tournament and each apprentice saddles an imaginary horse by stretching arms and legs (30 sec).
  2. Ride: gallop forward and slide sideways around the court, switching lead foot on a clap (1 min 30 sec).
  3. Drawbridge: walk heel-to-toe along a court line with arms out, there and back (1 min).
  4. Shield and sword practice: in place, lunge forward with the arm reaching out and step back, alternating legs, 10 times (1 min).
  5. No-contact joust: in pairs, 5 yards apart, gallop toward each other and wave as you pass without touching; 4 passes (1 min 30 sec).
  6. Closing ceremony: bow to the king on one knee, stand up without using the hands and everyone claps (1 min 30 sec).

Rules

Variations

Easier

Walk the drawbridge with feet apart and joust at a walk.

Standard

Tell the full tournament story with gallop, drawbridge, training and joust.

Harder

Cross part of the drawbridge with eyes closed or walking backward.

Adaptations

Learning goals

Teacher tip

Explain clearly which side to pass on in the joust before starting. Ask for a slow final bow to build leg strength.

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