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Guess the Sport Warm-Up

A student-led warm-up in which a leader draws a secret sport card and, without naming it, leads three exercises that prepare for that sport; the group must guess which sport it is. It helps students connect warm-ups to the demands of each sport.

PhaseWarm-up
Duration10 min
Ages13–16
SpaceOutdoor yard
EquipmentTask cards
IntensityModerate

How to play

  1. Groups of 5 spread out on the court; each group does 2 minutes of jogging and general mobility together.
  2. The first leader takes a card from the teacher's pile (basketball, swimming, tennis, track, judo, volleyball, soccer, climbing...) without showing it.
  3. For 2 minutes they lead three exercises that prepare for that sport (for volleyball: shoulder mobility, vertical jumps, and side shuffles), without naming it or acting out the full sport motion.
  4. Afterward, the group gets one guess and must explain which exercise gave it away.
  5. Switch leaders and cards; play 3 rounds in all.
  6. Scoring: one point for the group if it guesses right, and one for the leader if the teacher judges the warm-up appropriate.

Rules

Variations

Easier

Cards include a hint listing the sport's main muscles or actions.

Standard

Cards show only the sport, with three 40-second exercises.

Harder

Cards use lesser-known sports (canoeing, fencing, badminton) and the leader must include an injury-prevention exercise.

Adaptations

Learning goals

Equipment for a class of 25

Teacher tip

Circulate and judge whether the exercises fit the sport, not just whether the group guesses it. Prepare a couple of solved example cards for the first time you play.

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