Freeze Tag with a High-Five and Squat Rescue
A freeze tag game where tagged students hold an isometric half squat with hands up. To free them, a teammate must stand in front, do three synchronized squats with them and high-five, which adds strength work and forces players to take risks to cooperate.
How to play
- Jogging and dynamic hip, ankle and shoulder mobility (2 min).
- Mark a field of about 65 x 65 feet; four taggers in pinnies (1 min).
- Play: a tagged student holds a half squat with hands up; a free player stands in front, they do three squats together, high-five and both are free. They cannot be tagged during the rescue (2 min).
- Switch taggers for a second round in which the rescue takes five squats (2 min).
- Count how many players are frozen at the end of each round and compare tagger groups (1 min).
Rules
- Tag gently on the shoulder or back.
- The squat is half depth, with knees in line with the feet.
- Anyone frozen for more than 20 seconds frees themselves, so nobody stands still too long.
- Run facing forward and always inside the boundaries.
Variations
Easier
Rescue with a single squat and three taggers.
Standard
Rescue with three synchronized squats and four taggers.
Harder
The rescue requires jumps instead of squats and there are five taggers.
Adaptations
- Limited mobility: plays in a wheelchair; when tagged they hold their arms up and the rescue is three double high-fives.
- Overweight: the freeze pose and rescue use a very shallow squat, or leaning on the field wall if it is nearby.
- Knee injury: freeze pose standing with arms out and a rescue of three claps.
Learning goals
- Raise heart rate with a dynamic tag game.
- Activate the lower body with squats in a playful setting.
- Cooperate by taking the risk of rescuing a teammate.
Equipment for a class of 25
- pinnies: 4
- cones: 4
Teacher tip
Switch taggers every 2 minutes: it is a very intense activity and everyone should try both roles.
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